Each of the basic actions like running, jumping, double-jumping, attacking and using special items work great. Each stage takes place in the typical 2D side-scroller view, with many similarities to classic puzzle-platformers like A Boy and His Blob. You’ll want to know more, so you’ll be compelled to tackle whatever comes your way in the theater games.Īs a prisoner to BattleBlock Theater, you must conquer a series of treacherous obstacle courses, all while collecting loot. Hatty himself, despite being rather underdeveloped early on, contributes a lot to the game’s vibe. BattleBlock Theater manages to balance the goofy humor that The Behemoth has used back on Newgrounds with a rather sophisticated narrative. It’s up to the player to blast through each of the games and save Hatty and the other shipwrecked prisoners, all while uncovering the secrets behind the cats and their theater. After putting on the hat, Hatty runs the games, though it’s not certain that Hatty’s role is completely of his own choice. Hatty, however, is given a strange top hat and named the leader of the theater. You and your companions are imprisoned by the cats and forced to participate in the deadly games for their amusement. Turns out the island is run by bizarre cat people who use their central theater as a gladiatorial arena to entertain themselves. A happy and well-liked guy, Hatty brings his supporters on a boat ride (with you playing as one of the supporters), only to get caught in a storm and shipwrecked on a mysterious island. Now the gladiatorial obstacle course has hit Steam, and boy, is it a ride.īattleBlock Theater follows the trials and tribulations of Hatty Hattington and all the people who love him. With a heavy emphasis on multiplayer and all the Newgrounds-style humor they’ve shown for over a decade, The Behemoth’s third round hit Xbox Live Arcade last year. After two indie hits in side-scrolling shooter Alien Hominid and co-op brawler Castle Crashers, The Behemoth pushed themselves even further with their third game, BattleBlock Theater. Teaming up with co-worker John Baez, the two tore the internet a new one and delivered a stylish new take on independently produced video games. With a history of flash animation/game website in their resume, it would make sense that site owner Tom Fulp and artist Dan Paladin would eventually dive into the industry that their childhood loved so much.
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